Every award comes straight from your teacher's records. There is nothing to submit and no way to farm them. When a score, an attendance mark or a closed period meets a rule below, the badge simply appears in your trophy case, and automatic awards are never taken away, even when later records change. XP rewards completed work and steady effort, so if you keep showing up, you keep leveling, whatever your grade.
01
One-time firsts and shared wins.

Game OnCOMMON · 25 XP
Get your first recorded score.

Off the MarkCOMMON · 25 XP
Get your first passing score.

High FlyerRARE · 50 XP
Score 90% or better for the first time.

FlawlessEPIC · 100 XP
Get a perfect score.

Quest ClearEPIC · 100 XP
Finish a class quest together.
Beating your own previous scores.

Level UpCOMMON · 25 XP
Beat your previous score in the same component.

Big LeapRARE · 50 XP
Beat your previous score by 15 points or more, out of 100.

ComebackRARE · 50 XP
Turn a failing score into a passing one in the same component.

Boss DownRARE · 50 XP
Win the rematch against a score that beat you.

Grand ComebackEPIC · 100 XP
Turn a failing period grade into a passing one the next period.
Showing up and passing, again and again.

On a RollCOMMON · 25 XP
Pass 3 scores in a row.

UnstoppableRARE · 50 XP
Pass 5 scores in a row.

InfernoEPIC · 100 XP
Pass 8 scores in a row.

Clean SheetRARE · 50 XP
Finish a period with no missed work.

Ever PresentRARE · 50 XP
Finish a month with no unexcused absence.
Finishing a period at the top of your game.

AceEPIC · 100 XP
Score 96% or better on a major assessment.

Subject MasterEPIC · 100 XP
Pass every assessment of one component in a period.

Gold StandardLEGENDARY · 200 XP
Finish a period with a grade of 90 or above.
Granted by your teacher by hand, for the things records cannot see. These are the only awards a teacher can also take back.

Great EffortCOMMON · 25 XP
Granted by your teacher for steady effort.

Most ImprovedRARE · 50 XP
Granted by your teacher for a remarkable climb.

Helping HandRARE · 50 XP
Granted by your teacher for helping classmates.

LeadershipEPIC · 100 XP
Granted by your teacher for leading well.
02
Boss fights. A score below the passing line becomes a boss in your app instead of just a bad number. Where your teacher checked item by item, the boss names the exact items to review. Defeat it by passing the make-up your teacher linked to that exam, or otherwise with your next passing score in the same component. Excused and missed work never spawn a boss, and every defeat pays the Boss Down badge.
Class quests. Your teacher can start a goal the whole class clears together: everyone passes an assessment, everyone turns it in, or the class average reaches a target. Excused learners never count against the class. When the quest completes, every learner on the roster earns Quest Clear, including the excused, because being part of the class that made it is the achievement.
03
Every class you are enrolled in feeds the same bar. A score in Math and a badge in Science land in one XP total, so a full load of subjects levels you faster than any single class could, and showing up everywhere is the fastest way to climb.
Every recorded score
Scores pay for completion whether high or low.
10 XP
Common badge
Rare pays 50, Epic 100, Legendary 200.
25 XP
Top Ranks trophy
First place. Second pays 100 and third 75.
150 XP
04

1
0 XP

2
100 XP

3
250 XP

4
450 XP

5
700 XP

6
1,000 XP

7
1,400 XP

8
1,900 XP

9
2,500 XP

10
3,200 XP

11
4,000 XP
05
XP and levels run in seasons so every learner starts fair. A DepEd school year is one season, and in college or Senior High each semester or trimester is its own. When a season ends, the XP bar starts fresh and the finished season keeps its reached level in the history below the bar. Badges and trophies never reset. They stay in the trophy case for good, and a career XP line shows everything earned across seasons.
Ulat · Built for Philippine grading systems ·
Help & FAQs ·
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